OPEN-SOURCE SCRIPT
Мой скрипт

//version=4
study("BDBTW", overlay=true)
jawLength = input(13, minval=1, title="Jaw Length")
teethLength = input(8, minval=1, title="Teeth Length")
lipsLength = input(5, minval=1, title="Lips Length")
jawOffset = input(8, title="Jaw Offset")
teethOffset = input(5, title="Teeth Offset")
lipsOffset = input(3, title="Lips Offset")
n = input(title="Periods Fractal", defval=2, minval=2, type=input.integer)
offsetFractal = input(100, title = "Offset Fractal")
offsetBDBTW = input(200, title = "Offset BDBTW")
upFractal = ( (high[n+2] < high[n]) and (high[n+1] < high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+3] < high[n]) and (high[n+2] < high[n]) and (high[n+1] == high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+4] < high[n]) and (high[n+3] < high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+5] < high[n]) and (high[n+4] < high[n]) and (high[n+3] == high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ((high[n+6] < high[n]) and (high[n+5] < high[n]) and (high[n+4] == high[n]) and (high[n+3] <= high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
dnFractal = ( (low[n+2] > low[n]) and (low[n+1] > low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+3] > low[n]) and (low[n+2] > low[n]) and (low[n+1] == low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+4] > low[n]) and (low[n+3] > low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+5] > low[n]) and (low[n+4] > low[n]) and (low[n+3] == low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ((low[n+6] > low[n]) and (low[n+5] > low[n]) and (low[n+4] == low[n]) and (low[n+3] >= low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
smma(src, len) =>
s = 0.0
s := na(s[1]) ? sma(src, len) : (s[1]*(len-1)+src)/len
r_hl=roc((high-low)/volume,1)
r_v=roc(volume,1)
sq_f=(r_hl < 0) and (r_v > 0)
jaw = smma(hl2, jawLength)
teeth = smma(hl2, teethLength)
lips = smma(hl2, lipsLength)
BDBup = high < jaw[jawOffset] and high < teeth[teethOffset] and high < lips[lipsOffset] and low < low[1] and close > hl2
BDBdown = low > jaw[jawOffset] and low > teeth[teethOffset] and low > lips[lipsOffset] and high > high[1] and close < hl2
plot(jaw, title = "Williams Alligator", offset = jawOffset, color=#3BB3E4)
plot(teeth, title = "Williams Alligator", offset = teethOffset, color=#FF006E)
plot(lips, title = "Williams Alligator", offset = lipsOffset, color=#36C711)
plotshape(dnFractal ? low[n] - offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangledown, location=location.belowbar, offset=-n, size = size.auto, color= color.maroon, transp=0)
plotshape(upFractal ? high[n] + offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangleup, location=location.abovebar, offset=-n, size = size.auto, color=color.olive, transp=0)
plotshape(BDBup ? high + offsetBDBTW * syminfo.mintick : na, title = "BDBTW buy", style=shape.circle, location=location.abovebar, color=color.green, size=size.auto, editable=true)
plotshape(BDBdown ? low - offsetBDBTW * syminfo.mintick : na, title = "BDBTW sell", style=shape.circle, location=location.belowbar, color=color.red, size=size.auto, editable=true)
ao = sma(hl2,5) - sma(hl2,34)
cao = change(ao)
barcolor(sq_f ? color.blue : cao <= 0 ? color.red : color.green, title = "Williams Squat Bars")
study("BDBTW", overlay=true)
jawLength = input(13, minval=1, title="Jaw Length")
teethLength = input(8, minval=1, title="Teeth Length")
lipsLength = input(5, minval=1, title="Lips Length")
jawOffset = input(8, title="Jaw Offset")
teethOffset = input(5, title="Teeth Offset")
lipsOffset = input(3, title="Lips Offset")
n = input(title="Periods Fractal", defval=2, minval=2, type=input.integer)
offsetFractal = input(100, title = "Offset Fractal")
offsetBDBTW = input(200, title = "Offset BDBTW")
upFractal = ( (high[n+2] < high[n]) and (high[n+1] < high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+3] < high[n]) and (high[n+2] < high[n]) and (high[n+1] == high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+4] < high[n]) and (high[n+3] < high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+5] < high[n]) and (high[n+4] < high[n]) and (high[n+3] == high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ((high[n+6] < high[n]) and (high[n+5] < high[n]) and (high[n+4] == high[n]) and (high[n+3] <= high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
dnFractal = ( (low[n+2] > low[n]) and (low[n+1] > low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+3] > low[n]) and (low[n+2] > low[n]) and (low[n+1] == low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+4] > low[n]) and (low[n+3] > low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+5] > low[n]) and (low[n+4] > low[n]) and (low[n+3] == low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ((low[n+6] > low[n]) and (low[n+5] > low[n]) and (low[n+4] == low[n]) and (low[n+3] >= low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
smma(src, len) =>
s = 0.0
s := na(s[1]) ? sma(src, len) : (s[1]*(len-1)+src)/len
r_hl=roc((high-low)/volume,1)
r_v=roc(volume,1)
sq_f=(r_hl < 0) and (r_v > 0)
jaw = smma(hl2, jawLength)
teeth = smma(hl2, teethLength)
lips = smma(hl2, lipsLength)
BDBup = high < jaw[jawOffset] and high < teeth[teethOffset] and high < lips[lipsOffset] and low < low[1] and close > hl2
BDBdown = low > jaw[jawOffset] and low > teeth[teethOffset] and low > lips[lipsOffset] and high > high[1] and close < hl2
plot(jaw, title = "Williams Alligator", offset = jawOffset, color=#3BB3E4)
plot(teeth, title = "Williams Alligator", offset = teethOffset, color=#FF006E)
plot(lips, title = "Williams Alligator", offset = lipsOffset, color=#36C711)
plotshape(dnFractal ? low[n] - offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangledown, location=location.belowbar, offset=-n, size = size.auto, color= color.maroon, transp=0)
plotshape(upFractal ? high[n] + offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangleup, location=location.abovebar, offset=-n, size = size.auto, color=color.olive, transp=0)
plotshape(BDBup ? high + offsetBDBTW * syminfo.mintick : na, title = "BDBTW buy", style=shape.circle, location=location.abovebar, color=color.green, size=size.auto, editable=true)
plotshape(BDBdown ? low - offsetBDBTW * syminfo.mintick : na, title = "BDBTW sell", style=shape.circle, location=location.belowbar, color=color.red, size=size.auto, editable=true)
ao = sma(hl2,5) - sma(hl2,34)
cao = change(ao)
barcolor(sq_f ? color.blue : cao <= 0 ? color.red : color.green, title = "Williams Squat Bars")
Açık kaynak kodlu komut dosyası
Gerçek TradingView ruhuyla, bu komut dosyasının yaratıcısı, yatırımcıların işlevselliğini inceleyip doğrulayabilmesi için onu açık kaynaklı hale getirdi. Yazarı tebrik ederiz! Ücretsiz olarak kullanabilseniz de, kodu yeniden yayınlamanın Topluluk Kurallarımıza tabi olduğunu unutmayın.
Feragatname
Bilgiler ve yayınlar, TradingView tarafından sağlanan veya onaylanan finansal, yatırım, alım satım veya diğer türden tavsiye veya öneriler anlamına gelmez ve teşkil etmez. Kullanım Koşulları bölümünde daha fazlasını okuyun.
Açık kaynak kodlu komut dosyası
Gerçek TradingView ruhuyla, bu komut dosyasının yaratıcısı, yatırımcıların işlevselliğini inceleyip doğrulayabilmesi için onu açık kaynaklı hale getirdi. Yazarı tebrik ederiz! Ücretsiz olarak kullanabilseniz de, kodu yeniden yayınlamanın Topluluk Kurallarımıza tabi olduğunu unutmayın.
Feragatname
Bilgiler ve yayınlar, TradingView tarafından sağlanan veya onaylanan finansal, yatırım, alım satım veya diğer türden tavsiye veya öneriler anlamına gelmez ve teşkil etmez. Kullanım Koşulları bölümünde daha fazlasını okuyun.